Technical Skills

  • The industry moving so quickly and having to keep up with it
  • Using VR technology with the Unreal Engine
  • Be prepared for next-gen – coding for selective rendering and between room to room
  • The art of character motion
  • Using tools like Trello – to write narrative – level of fluidity in evolution
  • Photoshopping environments for moodboard & storyboard
  • Game engines
  • Maximo – bringing movements into the character – bring them to life
  • Respecting between different teams within the organisation so that there is consistency
  • Great to have best practice learnings – as a student
  • The ability to learn and grow with a team, but the potential to move into a management position eventually
  • Very knowledgable and comfortable in Unreal Game Engine – since 2012
  • Focusing on one area at a time to isolate and fix any problems – being methodical
  • Very logical and specific – this will make for best-practice code

Programs and Game Engines

  • Programming C++ with Visual Studio and the Unreal Engine
  • Programming in VR and the Unreal Engine using the Vive
  • Unreal Engine 4
  • Programming with Blueprints in Unreal 4
  • Creation Kit
  • Mixamo
  • WordPress
  • Adobe InDesign
  • Adobe Illustrator
  • Adobe Photoshop

Education

  • Certificate IV Digital and Interactive Games
  • Diploma Digital and Interactive Games
  • Associates Degree in Graphic Design and Multimedia
  • Certificate IV Teaching and Assessment